Dr Tim Ireland
BA(Hons), B(Arch), MSc, PgDip/ARB, PhD, PGCHE.
School of Architecture and Landscape
Lecturer in Digital Architecture
Full contact details
School of Architecture and Landscape
Arts Tower
Western Bank
91Ö±²¥
S10 2TN
- Profile
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I started my career as architectural technician, before becoming an ARB registered architect. After working for several years in small-scale private and large-scale international practices in the UK and overseas I turned to focus on my interests in natural systems and computation. Awarded an EPSRC research grant in 2008 I completed my PhD (2013) in Architecture and Computational Design at the Bartlett, UCL.
Before joining the 91Ö±²¥ School of Architecture and Landscape I was Senior Lecturer at the Kent School of Architecture & Planning, where I was Director of Digital Architecture, responsible for developing digital skills and enriching the schools digital culture. I designed and instigated the MSc Bio Digital Architecture programme, acting as Programme Director. And instigated and led DARC; the Digital Architecture Research Centre. I also led MArch Unit 5, which promoted a computational design logic through analogue methods.
Previously, I was Senior Lecturer at the Leicester School of Architecture where I taught design and theory at undergraduate and postgraduate level. I was Programme Leader of the MA Architecture course, through which I instigated the Motive Ecologies programme (a computational design initiative amalgamating architecture and computing with biological and semiotic theory) promoting computation and code as a means to stimulate a biological approach to architectural design thinking.
- Qualifications
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PGCHE Teaching in Higher Education
PhD Architecture & Computational Design
PgDip. Architectural Practice
MSc Architecture: Computing and Design
B(Arch) Architecture
BA (Hons) Architecture
- Research interests
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My research stems from an interest in how shape, form and structure arise in nature, to how organisms interact with their environment, and construct niches to enhance their existence. The mechanics of decision making in natural systems is a particular interest to establish a mode of architectural computational design modelling, without political agenda and labelling, concerned with the potential of emergent outcomes that works from the bottom-up. This has led me to explore the role of signification and communication in and between living systems to understand how perception and action arise through informational processes.
The task of configuring buildings spatially is complex, yet traditional approaches tend to flatten and quantify such problems to make them manageable. My research looks at how the complexity of such problems may be used as an engine to drive the process of configuration, using the computer as a tool to emulate natural phenomena to capitalise on their productive pattern-making properties.
My research is a synthesis of algorithmic and biological design thinking. Taking an interdisciplinary approach my research is a combination of (1) synthesising several different strands of theoretical work on conceptualising, representing and analysing space and spatiality, and (2) developing computer codes that simulate bio-inspired spatial self-organisation. The purpose of these two endeavours is to (a) probe and improve the concept of space for architectural practice, and (b) make a case for the use of such computational tools as creative stimuli for early-stage design processes. Understanding space to arise from the interplay of dynamic habitual agencies, I think architects can benefit from embracing a decentralised approach to configuration in order to mediate and articulate inhabitation.
Threads of enquiry include:
- Computational/generative design: morphology/form finding and spatial configuration.
- Algorithmic and biological design: understanding morphology and structure in natural constructions (for example termite mounds), and how understanding of such structures (the construction process, morphology, and physiological performance), can be applied in architectural design
- Swarms and Collective Behaviour
- Collective intelligence and distributed cognition # Communication and signification in natural systems (i.e., sign systems/biosemiotics)
- Experimental architecture, with note to history and theory of (which is typically analogue or pre-modern algorithmic methods) and how such past work might be (re)applied and transformed through algorithmic generative design methods.
- The design theory and work of Frederick Kiesler.
- Publications
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Books
Journal articles
Chapters
Conference proceedings papers
- Teaching interests
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Design Studio, Design Theory, Computational Design.